

Enough to drop you back one place if it's a close race though. This pops out the back of your cart and slows you down a little for a few seconds only. They give you sudden acceleration and temporarily increase the top speed of your cart. These are just like the zipper patches on the track itself. Great for catching up with someone - hopeless for passing them. If anyone comes within about 20 meters, you'll be pulled towards them and end up glued to their tail until the magnet 'expires'. If you activate a magnet then it hangs around for about 15 seconds. They ricochet off the sides of the track and only explode when they hit a cart. Fuzzy blobsĮven slower still - a kart can outrun them quite easily. Slower than the regular kind, but they track the nearest kart and are quite hard to shake off. The effect on a cart is to stop it dead, so it has to accelerate again. If they hit anything, they explode impressively. Here's the list of available extras: Goodies Missiles Note that bad things happen at once, while the good things (well, good for you.) need to be activated.

Eat enough of them, and the next question mark cube might yield not only one, but up to five powerups at once. The herring coins on the other hand make for a fine appetizer. Beware of the big spinning banana's though, they are yucky and slow you down.

The question mark cubes hide some nice powerups. Go for the arrow shaped red and black zipper patches on the track, as they boost your cart onwards. In the race, you can either use a joystick, or the keyboard for steering.ĭuring the race, several goodies can make your life easier while other gadgets shall give you a really tough ride. The main window that opens on startup provides a menu to select the racemode, track to race on, the number of laps to go, etc. You're taking the role of Tux, the Linux mascot, steering its go-kart around various courses, racing against computer-controlled vehicles. Supertuxkart is an arcade-style game where driving faster than your opponents will do the trick.
